Intel Xe DG1 vs ATI Xbox 360 GPU 65nm

Description

This is a comprehensive analysis comparing the Intel Xe DG1 on one side and ATI Xbox 360 GPU 65nm on the other side.

The first video card was released on Never Released. This GPU is equipped with 4 GB of LPDDR4X memory, with a bandwidth of 68.26 GB/s. The architecture of this card: base clock of 900 MHz and a boost clock of 1550 MHz, TDP of this video card is 30 W.

The second video card was released on Aug 1st, 2008 and comes with 0.5 GB of GDDR3 memory, with a bandwidth of 22.40 GB/s. This GPU also has a base clock of and a boost clock of , and it has a TDP of 150 W.

This table also comprises board specifications, pixel and texture filtration, launch price, and benchmarks such as G3DMark, PassMark G2D, 3DMark Firestrike, FPS, and Hashrate.

Key Differences

Advantages of Intel Xe DG1:

  • Up to 67.18% higher bandwidth: 68.26 GB/s vs 22.40 GB/s.
  • Up to 87.9% higher in FLOPS: 1984 GFLOPS vs 240 GFLOPS.
  • Consumes less energy: 150 W vs 30 W.

Advantages of ATI Xbox 360 GPU 65nm:

  • ATI Xbox 360 GPU 65nm is newer: launch date is Aug 1st, 2008.
  • More memory size (RAM): 0.5 GB vs 4 GB.

Technical specifications

Intel Xe DG1 ATI Xbox 360 GPU 65nm
Graphics Processor
GPU Name: Intel Xe DG1 ATI Xbox 360 GPU 65nm
GPU Variant: - Crayola 6
Processor: Generation 12.1 TeraScale
Foundry: Intel TSMC
Technology: 10 nm 65 nm
Transistors: unknown 232 million
Die Size: 95 mm² 121 mm²
General information
Release Date: Never Released Aug 1st, 2008
Availability: - -
Generation: Xe Graphics Console GPU (Microsoft)
Predecessor: - -
Successor: - -
Production: Active End-of-life
Launch Price: - 449 USD
Current Price: - -
Bus Interface: PCIe 4.0 x8 -
Reviews: - -
Clock Speeds
Base Clock Speed: 900 MHz -
Boost Clock Speed: 1550 MHz -
SOC clock: - -
UVD clock: - -
Memory Clock: 2133 MHz 4.3 Gbps effective 700 MHz 1400 Mbps effective
Memory specs
RAM: 4 GB 0.5 GB
Type of memory: LPDDR4X GDDR3
Memory Bus: 128 bit 128 bit
Memory Bandwidth: 68.26 GB/s 22.40 GB/s
Render Config
Shading Units: 640 240
TMUs: 40 16
ROPs: 20 8
Compute units: - 3
Tensor Cores: - -
RT Cores: - -
L0 Cache: - -
L1 Cache: - -
L2 Cache: 1024 KB -
L3 Cache: 16 MB -
Board specs
Slot Width: Dual-slot -
Length: 178 mm 7 inches 310 mm 12.2 inches
Width: - 269 mm 10.6 inches
Height: - 79 mm 3.1 inches
TDP: 30 W 150 W
Suggested PSU: 200 W -
Outputs: 1x HDMI3x DisplayPort No outputs
Power Connectors: None -
Part Number: - -
Board Number: - -
Technology Support
DirectX: 12 (12_1) 9.0c (9_3)
OpenGL: 4.6 N/A
OpenCL: - -
Vulkan: - -
CUDA: - -
Shader Model: - -

Theoretical Performance

Pixel Fillrate:
Intel Xe DG1
31 GPixel/s
ATI Xbox 360 GPU 65nm
4 GPixel/s
Texture Fillrate:
Intel Xe DG1
62 GTexel/s
ATI Xbox 360 GPU 65nm
8 GTexel/s
FP16 (half):
Intel Xe DG1
3968 GFLOPS (2:1)
ATI Xbox 360 GPU 65nm
FP32 (float):
Intel Xe DG1
1984 GFLOPS
ATI Xbox 360 GPU 65nm
240 GFLOPS
FP64 (double):
Intel Xe DG1
496 GFLOPS (1:4)
ATI Xbox 360 GPU 65nm
Unified Shaders:
Intel Xe DG1
640
ATI Xbox 360 GPU 65nm
240
Texture Mapping Units:
Intel Xe DG1
40
ATI Xbox 360 GPU 65nm
16
Render Output Units:
Intel Xe DG1
20
ATI Xbox 360 GPU 65nm
8

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