Intel UHD Graphics P630 vs NVIDIA GeForce G103M


This is a comprehensive analysis comparing the Intel UHD Graphics P630 on one side and NVIDIA GeForce G103M on the other side.

The first video card was released on May 24th, 2018. This GPU is equipped with System Shared of System Shared memory, with a bandwidth of System Dependent. The architecture of this card: base clock of 350 MHz and a boost clock of 1100 MHz, TDP of this video card is 15 W.

The second video card was released on Sep 1st, 2009 and comes with 0.5 GB of DDR2 memory, with a bandwidth of 8.000 GB/s. This GPU also has a base clock of and a boost clock of , and it has a TDP of 14 W.

This table also comprises board specifications, pixel and texture filtration, launch price, and benchmarks such as G3DMark, PassMark G2D, 3DMark Firestrike, FPS, and Hashrate.

Key Differences

Advantages of Intel UHD Graphics P630:

  • Intel UHD Graphics P630 is newer: launch date is May 24th, 2018.
  • Up to 93.94% higher in FLOPS: 422.4 GFLOPS vs 25.6 GFLOPS.

Advantages of NVIDIA GeForce G103M:

  • Consumes less energy: 14 W vs 15 W.

Technical specifications

Intel UHD Graphics P630 NVIDIA GeForce G103M
Graphics Processor
GPU Name: Intel UHD Graphics P630 NVIDIA GeForce G103M
GPU Variant: - N10M-GE2-S
Processor: Generation 9.5 Tesla
Foundry: Intel TSMC
Technology: 14 nm+++ 65 nm
Transistors: unknown 210 million
Die Size: unknown 86 mm²
General information
Release Date: May 24th, 2018 Sep 1st, 2009
Availability: - -
Generation: HD Graphics-W (Coffee Lake) GeForce 100M
Predecessor: - GeForce 9M
Successor: - GeForce 200M
Production: Active End-of-life
Launch Price: - -
Current Price: - -
Bus Interface: Ring Bus PCIe 1.0 x16
Reviews: 2 in our database 2 in our database
Clock Speeds
Base Clock Speed: 350 MHz -
Boost Clock Speed: 1100 MHz -
SOC clock: - -
UVD clock: - -
Memory Clock: System Shared 500 MHz 1000 Mbps effective
Memory specs
RAM: System Shared 0.5 GB
Type of memory: System Shared DDR2
Memory Bus: System Shared 64 bit
Memory Bandwidth: System Dependent 8.000 GB/s
Render Config
Shading Units: 192 8
TMUs: 24 4
ROPs: 3 4
Compute units: - -
Tensor Cores: - -
RT Cores: - -
L0 Cache: - -
L1 Cache: - -
L2 Cache: - 16 KB
L3 Cache: - -
Board specs
Slot Width: IGP IGP
Length: - -
Width: - -
Height: - -
TDP: 15 W 14 W
Suggested PSU: - -
Outputs: No outputs No outputs
Power Connectors: - -
Part Number: - -
Board Number: - -
Technology Support
DirectX: 12 (12_1) 11.1 (10_0)
OpenGL: 4.6 3.3
OpenCL: 5190 -
Vulkan: 5414 -
CUDA: - -
Shader Model: - -

Theoretical Performance

Pixel Fillrate:
Intel UHD Graphics P630
3.3 GPixel/s
NVIDIA GeForce G103M
2.56 GPixel/s
Texture Fillrate:
Intel UHD Graphics P630
26.4 GTexel/s
NVIDIA GeForce G103M
2.56 GTexel/s
FP16 (half):
Intel UHD Graphics P630
844.8 GFLOPS (2:1)
NVIDIA GeForce G103M
FP32 (float):
Intel UHD Graphics P630
422.4 GFLOPS
NVIDIA GeForce G103M
FP64 (double):
Intel UHD Graphics P630
105.6 GFLOPS (1:4)
NVIDIA GeForce G103M
Unified Shaders:
Intel UHD Graphics P630
NVIDIA GeForce G103M
Texture Mapping Units:
Intel UHD Graphics P630
NVIDIA GeForce G103M
Render Output Units:
Intel UHD Graphics P630
NVIDIA GeForce G103M

Benchmarks Performance Tests

Passmark (G3D):
Intel UHD Graphics P630
NVIDIA GeForce G103M
PassMark (G2D):
Intel UHD Graphics P630
NVIDIA GeForce G103M
Intel UHD Graphics P630
NVIDIA GeForce G103M
No data
Intel UHD Graphics P630
NVIDIA GeForce G103M
No data
Power Performance:
Intel UHD Graphics P630
No data
NVIDIA GeForce G103M

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