Intel Iris Graphics 550 vs ATI Xbox 360 GPU 80nm

Description

This is a comprehensive analysis comparing the Intel Iris Graphics 550 on one side and ATI Xbox 360 GPU 80nm on the other side.

The first video card was released on Sep 1st, 2015. This GPU is equipped with System Shared of System Shared memory, with a bandwidth of System Dependent. The architecture of this card: base clock of 300 MHz and a boost clock of 1000 MHz, TDP of this video card is 15 W.

The second video card was released on Oct 27th, 2007 and comes with 0.5 GB of GDDR3 memory, with a bandwidth of 22.40 GB/s. This GPU also has a base clock of and a boost clock of , and it has a TDP of 175 W.

This table also comprises board specifications, pixel and texture filtration, launch price, and benchmarks such as G3DMark, PassMark G2D, 3DMark Firestrike, FPS, and Hashrate.

Key Differences

Advantages of Intel Iris Graphics 550:

  • Intel Iris Graphics 550 is newer: launch date is Sep 1st, 2015.
  • Up to 68.75% higher in FLOPS: 768 GFLOPS vs 240 GFLOPS.
  • Consumes less energy: 175 W vs 15 W.

Advantages of ATI Xbox 360 GPU 80nm:

No advantages here...

Technical specifications

Intel Iris Graphics 550 ATI Xbox 360 GPU 80nm
Graphics Processor
GPU Name: Intel Iris Graphics 550 ATI Xbox 360 GPU 80nm
GPU Variant: - Crayola 6
Processor: Generation 9.0 TeraScale
Foundry: Intel TSMC
Technology: 14 nm+ 80 nm
Transistors: unknown 232 million
Die Size: unknown 156 mm²
General information
Release Date: Sep 1st, 2015 Oct 27th, 2007
Availability: - -
Generation: HD Graphics-M (Skylake) Console GPU (Microsoft)
Predecessor: - -
Successor: - -
Production: Active End-of-life
Launch Price: - 479 USD
Current Price: - -
Bus Interface: Ring Bus -
Reviews: 2 in our database -
Clock Speeds
Base Clock Speed: 300 MHz -
Boost Clock Speed: 1000 MHz -
SOC clock: - -
UVD clock: - -
Memory Clock: System Shared 700 MHz 1400 Mbps effective
Memory specs
RAM: System Shared 0.5 GB
Type of memory: System Shared GDDR3
Memory Bus: System Shared 128 bit
Memory Bandwidth: System Dependent 22.40 GB/s
Render Config
Shading Units: 384 240
TMUs: 48 16
ROPs: 6 8
Compute units: - 3
Tensor Cores: - -
RT Cores: - -
L0 Cache: - -
L1 Cache: - -
L2 Cache: - -
L3 Cache: - -
Board specs
Slot Width: IGP -
Length: - 310 mm 12.2 inches
Width: - 269 mm 10.6 inches
Height: - 79 mm 3.1 inches
TDP: 15 W 175 W
Suggested PSU: - -
Outputs: No outputs No outputs
Power Connectors: - -
Part Number: - -
Board Number: - -
Technology Support
DirectX: 12 (12_1) 9.0c (9_3)
OpenGL: 4.6 N/A
OpenCL: 6213 -
Vulkan: - -
CUDA: - -
Shader Model: - -

Theoretical Performance

Pixel Fillrate:
Intel Iris Graphics 550
6 GPixel/s
ATI Xbox 360 GPU 80nm
4 GPixel/s
Texture Fillrate:
Intel Iris Graphics 550
48 GTexel/s
ATI Xbox 360 GPU 80nm
8 GTexel/s
FP16 (half):
Intel Iris Graphics 550
1536 GFLOPS (2:1)
ATI Xbox 360 GPU 80nm
FP32 (float):
Intel Iris Graphics 550
768 GFLOPS
ATI Xbox 360 GPU 80nm
240 GFLOPS
FP64 (double):
Intel Iris Graphics 550
192 GFLOPS (1:4)
ATI Xbox 360 GPU 80nm
Unified Shaders:
Intel Iris Graphics 550
384
ATI Xbox 360 GPU 80nm
240
Texture Mapping Units:
Intel Iris Graphics 550
48
ATI Xbox 360 GPU 80nm
16
Render Output Units:
Intel Iris Graphics 550
6
ATI Xbox 360 GPU 80nm
8

Benchmarks Performance Tests

Passmark (G3D):
Intel Iris Graphics 550
1386
ATI Xbox 360 GPU 80nm
No data
PassMark (G2D):
Intel Iris Graphics 550
312
ATI Xbox 360 GPU 80nm
No data
3DMark (Ice Storm):
Intel Iris Graphics 550
141768
ATI Xbox 360 GPU 80nm
No data
OpenCL:
Intel Iris Graphics 550
6213
ATI Xbox 360 GPU 80nm
No data
METAL:
Intel Iris Graphics 550
5855
ATI Xbox 360 GPU 80nm
No data

Gaming performance benchmarks comparison

Game
Frames per second (avg)
Counter-Strike: GO
Intel Iris Graphics 550
157.35
ATI Xbox 360 GPU 80nm
No data

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